Andrei Antonov

Andrei Antonov

AI-Native Software Engineer · Senior C++ / Game Developer (Unreal Engine)

Batumi, Georgia · open to remote and relocation · 10 years of commercial development

Software engineer with 10 years of commercial experience, 8 of them in game development, VR/AR and multiplayer. I build game features end-to-end with AI agents at every stage: research, design, implementation, testing, code review and debugging. I design agentic workflows (multi-model orchestration with Claude, GPT and Gemini, MCP integrations that let agents operate the engine editor and DCC tools, n8n automations) on top of a solid engineering foundation: modern C++, Unreal Engine modules, gameplay architecture (GAS), multiplayer, mobile builds, backend services and analytics.

Games

Last Miners: Dig & Defend

Tower defense and mining. Unreal Engine 5.

Coming to Steam · end of 2026

Disorientation Arena

PvP mage arena on Lyra. Unreal Engine 5.

Coming to Steam · 2027

Mazewright

Steam test branch with external testers. Unreal Engine 5.

In testing

Services

SpeedDating World

Real-life speed dating in your city: a profile, a queue, a 5-on-5 group meeting in a public place, 5 minutes per pair. One Python codebase serves Telegram, MAX and the website.

Skills

Experience

Independent AI-native game production · solo engineer · 2026 — present

Strikerz Inc · Senior Motion Developer / R&D, AAA football simulation · 2026

KOKODI Inc · Senior Unreal Engine / C++ Developer · 2024 — 2025

Numi · Senior Unreal Engine / C++ Developer, mobile · 2023 — 2024

magicfactory · C++ / Unreal Engine Developer → Team Lead, VR/AR · 2018 — 2024

Kodraptor · Engineer-Developer, computer vision for VR · 2021 — 2023

Advantum, UNIT-Orgtehnika · Java Developer · 2016 — 2018

Education: Moscow Institute of Physics and Technology (MIPT), Physics. Languages: Russian (native), English (B1).