Andrei Antonov
AI-Native Software Engineer · Senior C++ / Game Developer (Unreal Engine)
Software engineer with 10 years of commercial experience, 8 of them in game development, VR/AR and multiplayer. I build game features end-to-end with AI agents at every stage: research, design, implementation, testing, code review and debugging. I design agentic workflows (multi-model orchestration with Claude, GPT and Gemini, MCP integrations that let agents operate the engine editor and DCC tools, n8n automations) on top of a solid engineering foundation: modern C++, Unreal Engine modules, gameplay architecture (GAS), multiplayer, mobile builds, backend services and analytics.
Games
Last Miners: Dig & Defend
Tower defense and mining. Unreal Engine 5.
Coming to Steam · end of 2026Disorientation Arena
PvP mage arena on Lyra. Unreal Engine 5.
Coming to Steam · 2027Mazewright
Steam test branch with external testers. Unreal Engine 5.
In testingServices
SpeedDating World
Real-life speed dating in your city: a profile, a queue, a 5-on-5 group meeting in a public place, 5 minutes per pair. One Python codebase serves Telegram, MAX and the website.
Skills
- AI agentsClaude Code (subagents, skills, hooks), Codex CLI, cross-agent review, MCP servers and tools
- C++ & Unreal EngineModern C++ 14/17, UE4/5 modules and plugins, Lyra, editor tooling, Unreal Insights
- GameplayGameplay Ability System, data-driven design, inventory, progression and in-game economy
- MultiplayerDedicated and listen servers, replication, prediction, Steam Lobbies, host migration
- Animation & mathControl Rig solvers, Motion Matching, IK / FABRIK, quaternion algebra
- MobileiOS / Android ports, performance budgets, touch UI
- BackendPython / FastAPI, C# / .NET, Java / Spring, PostgreSQL, Docker, analytics dashboards
- Generative contentComfyUI, Stable Diffusion, Gemini key art, Tripo image→3D, Ludo.ai
Experience
Independent AI-native game production · solo engineer · 2026 — present
Strikerz Inc · Senior Motion Developer / R&D, AAA football simulation · 2026
KOKODI Inc · Senior Unreal Engine / C++ Developer · 2024 — 2025
Numi · Senior Unreal Engine / C++ Developer, mobile · 2023 — 2024
magicfactory · C++ / Unreal Engine Developer → Team Lead, VR/AR · 2018 — 2024
Kodraptor · Engineer-Developer, computer vision for VR · 2021 — 2023
Advantum, UNIT-Orgtehnika · Java Developer · 2016 — 2018
Education: Moscow Institute of Physics and Technology (MIPT), Physics. Languages: Russian (native), English (B1).